All case studies
PlaymentSoftware Engineer (Android)

Android Crowdsourcing Platform

Built the Android product loop for a paid crowdsourcing marketplace: onboarding, practice, task discovery, annotation quizzes, notifications, and redemption.

Timeline
May 1, 2017 — January 1, 2018
Primary contribution
Software Engineer (Android)
Android Crowdsourcing Platform illustrated product use case

Product challenge

Turn repetitive data-enrichment work into a mobile experience that contributors could understand, improve at, return to, and trust for payment. The business needed reliable task throughput; users needed clear work, timely prompts, and a credible reward loop.

Product and engineering approach

  • Built social onboarding and a configurable quiz interface that could support different fashion and commerce enrichment tasks.
  • Added practice mode so new contributors could learn the interaction model before doing paid work.
  • Used FCM notifications to reconnect eligible users with available tasks at the right time.
  • Implemented PayTM redemption so the reward promised by the product could be completed inside the experience.
  • Added Firebase Analytics to understand user behavior and built custom Android components where generic controls did not fit the task.
  • Automated mobile releases with Fastlane to make iteration more dependable.

Outcome

  • Delivered the complete contributor journey rather than an isolated annotation screen.
  • Connected engagement mechanics to the business need for consistent crowdsourcing participation.
  • Established a reliable payment-distribution workflow that made the marketplace useful to contributors as well as task owners.

Technology stack

Android
Java
Firebase
FCM
PayTM
Facebook SDK
Firebase Analytics
Custom UI Components
Fastlane